#ifndef __FRAMEWORKDEF_H__
#define __FRAMEWORKDEF_H__


//#include "AnimationMixState.h"
//#include "AnimationSet.h"
//#include "ogre_canvas.h"
//#include "Scene.h"
//#include "Sprite.h"
//#include "ThorSceneManager.h"
//


#include "Ogre.h"
#include "ogre_canvas.h"
#include "AnimationMixState.h"
#include "EventManager.h"

#define SCREEN_WIDTH 960
#define SCREEN_HEIGHT 640

#if OGRE_COMPILER == OGRE_COMPILER_MSVC
// we do a lot of PreciseReal -> Real in here, casting is messy
// disable: "conversion from 'double' to 'float', possible loss of data
#   pragma warning (disable : 4244)
#   pragma warning (disable : 4305)
#   pragma warning (disable : 4819)
#endif



#endif